10/19/2021 0 Comments Ff11 Best Pld Ws For Dmg
If you have Ochain, you can do Hume and Galka D np. For example, it can change you into your weaponskill set when you are about to weaponskill, or can change you to your AFK chill set when you are in town.Atma of the Voracious Violet (Regain+2 STR+50, Double attack+5(?%)Today's Posts Mark Channels Read Member List Calendar Forum FFXI Game Related Race & Job Type Q & A Dark Knight If this is your first visit, be sure to check out the FAQ by clicking the link above.As a PLD, you should be able to solo most AA's on normal. It will auto change your equipment based on the situation you're in. Ashita Addons and Plugins Plugins: Ashitacast - ashita's version of GearSwap./RDM and spell spamming, but that isn't for this thread. Most blu with CDC due to having Almace tend to ignore this atma since most of their damage ends up coming from melee/WS over spells, but there are times even I used another atma over MM due to what I was going to be doing where I wouldn't need all that mp/int.My advice to you is start off with the main 3 atma, but continue to work on getting other atma as options once you have gotten your blu gear situated up to a point that using other options would be more beneficial than using the primary 3 listed here all the time.You still have no idea what you're talking about when it comes to /NIN vs. VV is also a melee atma as the main aspects are the TP regain and double attack allowing you to WS more often and have higher WS numbers due to DA proc, or be able to store tp on NM's where you won't be meleeing or even engaged until after !! are finished.Minikin Monstrosity is a luxury atma, mainly due to the refresh of the atma so depending on how MP needy you are you may be able to skip putting this one on at all over another atma. You're going to be hitting critical attacks often also in the range of 180~240 per swing.All the jobs that it performs best in have 1 thing in common the majority of their damage comes from melee damage. When VV not only affects sword DoT with Double Attack even if only 5% it still helps, STR+50 for 25 Attack and if you aren't capping fSTR from Cru buffs it helps there too, as well as the 2TP regain which helps with more frequent WS even if you're casting you're gaining TP.Oh and VV boosts our spells' damage too which Apoc does nothing for that aside from the quick cast happening allowing you to recast that spell instantly.I love the Triple Attack from Apoc on jobs like WAR, MNK, THF, DNC, etc. I guess it wasn't good enough because I didn't do it your way.I know BLU isn't only about spell damage but I see it as picking Apoc over VV doesn't seem to be best for BLU overall. You're making this one look bad.My parse that I posted in that other thread showed a drop of 50k damage over an hour using /NIN under the same setting as /RDM. If you think that pre-Almace BLU is all about the spell damage, level another job.
Maybe shaves a second off your recast timers. Regardless of w/e math or parses they did every blue is not the same.The problem with ignoring Sword DPS in favor of spell spamming, can be summed up in 1 factor:Haste does next to nothing for your spell DPS. VV helps both not just one over the other.Moving on, spamming spells and not letting your swords do work is inefficient and a decrease in overall DPS.It's only a loss in dps if your spell damage is so poor it can't outweigh your melee dps.Regardless this is off topic and most other posts in this thread are also off topic people should just put what atmas they use so people have an idea of what is good in differant situations not try to belittle others for the atma choices it's childish even if you have math to back it up.The nice thing about blue mage is that its a hybrid job and there can be many differant play styles and just because one atma doesn't increase your damage specifically, doesn't mean its the same for everyone.Players should only use this thread as a starting point as to what atma to use if they have no clue how blue mage works with differant atmas and try each out for themselves not blindly follow others choices because they say its the best. BUT! At least it hits more!. Something tells me that before BLU you played RDM and were one of the big advocates for DD RDM thinking it was such a great idea, aside from the fact it feeds mad TP for more then the damage its creating. And that's not even including things like Food or BRD buffs.Alright, I'm going to have to tilt this in favor of the /RDM, and see, he has it right in the parse, if your just going to use your melee weapon (Aside from maybe an almace), go play WAR or a DD job that only usese their weapon. Time that could be better spent having significant sword damage output.This notion is true both Pre and Post-Almace. Access toolpak for a macI'm sorry I'm callin BS on you, and you should know better). To try and argue that your triple attack VS Regain and double attack is better. I'm siding with /RDM because it is practically for spell casting in general which, is 80% of what your doing the 20% is trying to get TP for Spike Damage or Solo Skill Chains (WHICH! Is supported by VV, not Apoc, so I don't know why you would be using Apoc, unless you have no one to raise you, solo'n, have an almace, or in magic based blue magic set up. So you can try to say that you can hit more blah blah blah w/e, your not going to even use them practically anyway unless you want your party getting pissed at you, or its an exp party. Good f*c*ing luck on that one, cuz I can tell you right now, if your not a THF, NIN, MNK, or WAR your not going anywhere near that mob with your swords.
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